Lately, agencies and potential clients often asked me if I accept ‘normal‘ projects as well, meaning if I can concept, layout, design or realize websites, microsites, games, mobile developments or social media related gadgets for instance too - SURE THING!
Ok, looking at my work and projects I´ve done in the past, the impression is created I only accept sound related visualizations (ok ok - let´s say dupstep related…) - but that´s simply not true. To the contrary I´m always in search of interesting job inquires of all kinds, be it a concept or a design for a website/microsite/ad-campaign or such, or 3D related programming tasks, or social media related gadgets, or mobile developments, or effects and filters for all kinda applications or simply the realization and programming of a given task or project.
To give you a various selection of my work - please visit the new category of my blog called ‘work‘ (no shit - it´s about my work…)
Nevertheless I´ve to point out that I just released videos of another project I´ve done in the past, and ehrrrrrrrr… ‘yep‘, it´s sound related, and ‘yep‘ it´s dubstep again…
I was asked by Image-Line to design and develop a GLSL based fragment shader as part of new ‘ZGameEditor Visualizer’ release
to underline the enhanced features and usage of shader based effects within the new program version.
Get more infos here.
Apart from that I developed two ‘demoscene‘ like soundreactive realtime demos, both performed in one single
fragment shader, showcasing the possibilities and power by using GLSL based shader for visualising sound.
1. Demo ‘Shapeshifter‘ View Video
2. Demo ‘Blueberry Shake‘ View Video
So don´t hesitate to just please contact me about any projects, ideas, realizations, concepts, collaborations, commissions or
exhibitions, or even just to say hello!