Slime balls. January 24, 2008 at 11:43 am
These slime balls are an evolution of my gooey slime snippet wich I released a couple of days ago. Still merged with polygonal´s great motor2 physics engine I now enhanced the physiognomy and color-management of each slime ball.
After a view bug fixes and re-engineerings I speeded up the whole performance (fps) as well.
So let´s throw-off some slime ( launch. )




Really, really nice. Thanks.
Lee
Thx Lee,
I´m working on a modification in that moment so I can generate my slime-balls over larger bitmaps… there should be an update next week. ;)
_frank