Fluffy.

Finally I got some time for a few more studies with computed compounds. Thereby I focussed on creating kind of fluffy patterns.

Launch.
So “fluffyPerlin” was my first attempt, trying to compile a pattern that is running smoothly performant by having a constant framerate greater than 29FPS (400×400 pixel swf-size).
In my second attempt I took that […]

Interviewed Quasimondo.

A couple of weeks ago, I interviewed Mario Klingemann for “create or die“. Now, finally it´s online, and I think it turns out to be a quiet interesting lecture.

I´m sorry to say that the article is written in German, so if that´s not an issue - here you go.