Deformer.

Right after John Nack mentioned my works with Pixel Bender, I decided to create another shader (to use with Flash10). Once again I dealed with stretching and morphing an image, ´cause those kind of filters always come to very surreal and funny results (from my point of view).

Launch || Sources (…flash player 10 needed!)
In this […]

Amplifier.

In the course of preparations for a game I´m working on, I´ve started to work on several single tasks that later will be merged together belonging to the game core-engine. This time I´ve extracted this little bit of code called “Amplifier“.

Launch.
So, as the name reveals, this small piece of code draws the given background at […]