Perlin Painter.

Use 10000 perlinNoise driven particles to repaint an image continuously. According to your mouse movements you can influence the particles flow. I used a little Pixel Bender Shader I´ve written to shift each particles colour value steadily.

Launch
Damn, I really like those kind of playthings… 

Soundscapes.

My next excursion into that to me relatively unknown field of synthetic sound generation. Let´s see what happens if we combine isosurfaces, particles and some synthetic sounds? Well, the first part, generating isosurfaces, is rather comfortable to realize with Flash10 and the new graphics.drawTriangles() method. Then we add some particles upon that continuous scan the […]

FFK09 report.

Just a slight lead at this point that Create or die has released my little FFK09 report a short while ago. So it´s a further contribution with all my positive snapshots additional to all those positive feedback out there, read flashmagazine´s FFK09 summary or Nicolas Cannase´s impressions for example.
continue reading… 

Dress up Mona in a tweet.

Spend a couple of hours the last days to dress up an image in a 140 characters tweet via twitter. I´m not trying to keep up with Quasimondo, who summarily has written an awesome image encoder/decoder that allows to send a whole image in a tweet (…this is madness, Mario!). Well, I sheated and extended […]

The sound of perlinNoise.

At last weeks FFK09 I once again visited Andre Michelle´s talk about generating and manipulating sound with Flash10, wich was, as always, very interesting. After that, I got this idea of how perlinNoise might tingle? Well, I´ve to mention that I´m totally 404 in this field but Andre kindly makes available some nice examples and […]

BlobMeshes #2.

Just can´t stop refining my BlobMeshes. Most recently I´ve upgraded the triangulations, so that the mesh surfaces are displayed much smoother now. Thereto I´ve built three more textured meshes, each one quite elusively absorbing, like I think (playing with perlinNoise is such a great fun).

So what have we got here?
- Dark legacy
- Aquarelle
- Viscous 
Well, my […]

Gezwitscher.

I´m on twitter now:
http://twitter.com/_pwd_
See you later!