Boulders. June 10, 2010 at 10:43 pm

Whilst working on ‘SurfaceX v0.2‘ there is every once a while enough spare time to script some different effects alongside. Therefore… surprise surprise: Boulders is one of those spin-offs I came across the last days. To simplify this experiment - it´s all about constantly shifting cubes that react on sound being displaced by adding some filters on top.

Short hints:

  • Turn on your speakers!
  • You´ve to wait until the sound has loaded
  • Afterwards the system moves into gear - wait till the upcoming spoken decor has finished (~10 secs)
  • Displacing starts and now you can press- & hold down left mouse button to rotate the boulders

Boulders
Boulders

Well, developing ‘SurfaceX v0.2 over a long period now and digging deep into C-Code & Alchemy it´s so important for me having those distractions from time to time to get some variety. Enjoy!
 

3 Responses to “Boulders.”

  1. […] Zobacz resztę artykułu: actionscript microcosmos » Boulders. […]

  2. […] More: actionscript microcosmos » Boulders. […]

  3. I get a security sandbox violation when I run this. It points to the SoundMixer.computeSpectrum function.

    It also says:
    “A policy file is required, but the checkPolicyFile flag was not set when this media was loaded.”

Leave a Reply