After I released ‘Implicit Reactions‘ a week ago, I decided to stick with WebGL based raymarching synced to audio a bit longer and keep it rolling. There are still so many things to explore in this field, and while I was thinking of what my possible next steps could be, I remembered this GPU Gems […]
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WebGL
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frank reitberger
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Between ourselves: I honestly can say, I´ve never ever had such as strange days as I had the last two weeks! Why? I terribly totally lost focus on things I originally planned to do, just to run into some weird distractions that utterly gone wrong, which I now résumé as a great experience that brought […]
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WebGL
by
frank reitberger
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